Skip to main content

Posts

Showing posts with the label Level Designer

Dying Light 2 Stay Human: Modes for quality and performance to choose from

On Xbox Series X | S and PlayStation 5, Dying Light 2 Stay Human will have a quality and performance mode. In an interview, Lead Level Designer Piotr Pawlaczyk now reveals the modes different from each other. For example, a 4K resolution, raytracing, improved volumetric effects and better post-processing are promised you for the quality mode. If the refresh rate is more important to you as a graphics, you are better repealed during performance mode, as you want to deliver that 60fps. For Xbox Series X / S and PC, there is also the possibility to activate the variable refresh rate that is not supported on the PlayStation 5 (yet). Dying Light 2 Stay Human is scheduled to appear on December 7, 2021 for Xbox Series X | S, Xbox One, Playstation 5, PlayStation 4 and PC.

Wasteland 3 with at least ten different endings - Xbox

These are many ends. Ödland 3 comes later this year with the promise to bring you a bit of this role-playing game of the old school. Set with its isometric viewpoint, extensive dialog options and strategic gameplay. It seems that inxile also wants you to repeat this evil boy often, and I mean a lot as there will be a variety of endings. In an interview with PCGamesn, the Lead Level Designer Jeremy Kopman talked about the number of endings that will see the title. Apparently they will throw pretty amazing 10 "big" ends. While Kopman does not go to details, he says that the game will constantly pursue its decisions and how the many fractions of the narrative you see. "We calculated the back of the envelope and we have at least ten important endpoints," Kopman said. "And then there are tons of smaller choices that affect small permutations of the end that drag through different characters. We also follow what different political groups keep from them, and how...