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Showing posts with the label Giant Entertainment

The difference between Xbox Series X and PS5 GPU

The Xbox 360 video gaming console has received updates from Microsoft from its launch in 2005 up until November 2007 that allow it to play choose video games from its predecessor, Xbox. The Xbox 360 introduced with backward compatibility with the variety of supported Xbox video games varying depending upon area. Microsoft remained to update the listing of Xbox games that were compatible with Xbox 360 until November 2007 when the list was finalized. Microsoft later launched the Xbox Originals program on December 7, 2007 where select in reverse compatible Xbox video games can be bought electronically on Xbox 360 gaming consoles with the program ending less than two years later in June 2009. The following is a listing of all backward compatible games on Xbox 360 under this performance. It may also be that the new console has a longer generation cycle, says the developer. Comparisons between the PS5 and Xbox Series X and the technology that operate each console will dominate the calls ...

The SSD of PS5 will bring a paradigm shift in structuring our game worlds - Quantum League Developer

The developer also says that a port of the next generation of the shooter is not off the table. While the PS5 was criticized by some people because of their supposed performance deficiency compared to the Xbox Series X, the SSD is an aspect of the console that enthuses developers throughout the industry. The console's solid state drive promises to be the best in the market, and should theoretically lead to actual, noticeable improvements in the game design, in addition to other relatively smaller but yet welcome upgrades. Another developer who is enthusiastic about the PSS5 is Balthazar Auger of Nimble Giant Entertainment, main designer of the unique coming competition shooter. Quantliga . In conversation with Gamingbolt, anger talked about how the SSD would of course help shorten the loading times before he said that this will probably trigger a paradigm shift in the approach of the developer to the design of the worlds of their game. He said, Well, it should definitely he...