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Showing posts with the label RTX series

What is the throwing of rays? And why is it such a big deal

With the release of the NVIDIA RTX series, the world of the game has been introduced into the concept of throwing rays part of our daily lives. The next consoles of Sony and Microsoft both promise ray tracing solutions, and AMD also plans to bring its own method of tracing from its GPUs. What is the throwing of rays? And what does it mean for you? This article is designed to be a quick introduction to ray tracing. There is a link to a very technical explanation for those who wish to know more about the process. What is the throwing of rays? The easiest way to describe the ray throw consists in a more realistic way to restore shadows and lights in a video game. Traditionally, the launch of rays has been used at cinema and television to produce incredibly realistic lighting in computer-generated scenes. The visual effects in the films, but not in the games, are due to rendering differences. The film scenes can be rendered over time, using powerful equipment, while games are limited to...