A few hours ago, we reported about _The external worlds. This version has only been improved for the Xbox One X. This news left the PS4 Pro in the dark, which is quite unusual if we consider That PlayStation 4 is the console that has been adopted by the greatest number of consumers of this generation.
In addition, Microsoft, the Obsidian Entertainment owner, could have intervened to make Xbox One X the best console to play, which would have been totally disappointing.
However, the Private Division publisher clarified the question, stating that the initial declaration aimed to emphasize that the Xbox One X would turn the game at 4k, while the PS4 Pro would go to 1440p, which happens quite often.
The outer worlds are improved for the Xbox One X and the PS4 Pro, the publisher said in a tweet. It includes 4K textures and resolution on Xbox One X and PC, as well as samples above 4K from 1440P on PS4 Pro. It looks great on all platforms and we are delighted that players can experience The outside worlds October 25
So, it does not seem that Microsoft has something to do with the decision not to rotate the title at 4k on PS4 Pro, because the console does not handle a lot of games with this resolution. It is rather understandable that Obsidian has opted for this native resolution on this specific console, which is very different because of not having improved at all.
The @ exterworlds is enhanced for Xbox One X and PS4 Pro. It includes 4K textures and resolution on Xbox One X and PC, as well as samples greater than 4K from 1440P on PS4 Pro. This looks awesome on all platforms and we are delighted that players discover The Outer Worlds on October 25th.
- Private Division (@privatedivision) October 16, 2019
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