The Falconeeer aims at a baseline of 60 fps on the base Xbox One - Xbox Series - Video Peel Mail Order, Instructions, Exemplary Procedures, Reviews, and Cultu
The developer hopes to be able to support 4k on the Xbox One X "someday".
Tomas Sala is at the door The Falconeeer looks like one of the most interesting indie titles to be published this year. Its combination of exploration and struggle from the air and RPG mechanics promises some fresh and unique. Something different that is already on the first glance is the visual design and the art style.
Of course, many questions would face whether the game will contain an Xbox One X-specific improvement. And although Developer Tomas Sala is not one hundred percent, he hopes to achieve a base frame rate of 60 images per second for the game on the basic Xbox One.
"I would say 60 fps should even be possible on a normal Xbox One," said Sala in an interview. "In this way I'm purist and I would hate it to shut down on 30 fps. There will be a resolution increase for the X, but that's TBC, as some of the VFX created by me, such. B. the volumetric clouds, with increasing resolution, take more power. The game looks incredibly crisp at higher resolutions, so I would like to support 4k sometime. "
In the meantime, as it is as pretty much every game in the year 2020, ask if der falconeeer maybe also come platforms of the next generation - which will appear later this year - quite relevant. Sala told us that in the face of the time of publication of the game obviously thinks about the next generation, but for the time being focused on the Xbox One and PC launch of the game.
"Of course I do not think that you can do a game in 2020 and do not think about the next generation," said Sala, "but right now my focus is on the first release of PC and Xbox One."
In view of the fact that the Xbox Series X is downward compatible with all Xbox One programs, the next generation ports for games in the future may not be as common as in recent years. This is something else that Sala has addressed when he spoke with us.
"I think most of the developers are already aligned across platform. In this sense, this is less a problem than 10 or 20 years ago, "he said about the downward compatibility in next-generation consoles and what impact this could have. "That is, the publication of a new title at the end of the lifecycle is a comfort, the people who invest in Xbox Series X can continue to enjoy." The Falconeer. "
The Falconeer will be released later this year for the Xbox One and the PC. You can read our complete interview with sala here.
Tags: PC, Falconeeer, Thomas Sala, Wired Productions, Xbox One
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