Neverwinter is a free-to-play massively multiplayer online role-playing game established by Cryptic Studios and released by Perfect World Home Entertainment for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based upon the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not component of the previous Neverwinter Nights collection.
The patch Notes for Update 1.3 are known and bring as announced also the first free additional contents for cyberpunk 2077. The update should be soon on PS4 / PS5, Xbox One, Xbox Series X / S and PC, like CD project just Via Twitter announced.
That's the first free DLC
- Alternative look for Johnny Silverhand, which you can activate in the settings under Bonus Content.
- Multi-layer Synthleeder DeltaJock Jacket and a glowing punk jacket that can equip you in VS Apartment.
- New vehicle Archer Quartz Bandit, which you can get or buy your game decisions made according to the game.
The most important improvements from patch 1.3
The list of full patch notes is long, very long. So that you have the most important innovations in view, we have summarized them here for you. From this, Patch 1.3 mainly resolves a tremendous number of (quest) errors and screws on the balancing of the game. You can watch the full list on the official site of CD project Red.
- The minimap when driving has been improved. She has now further zoomed out so that players can navigate better.
- A button has been added, with the advantage points in the craft tree can be redistributed.
- The number of automosaves slots has been increased from 10 to 20 and for QuickSaves from 3 to 10.
- Journal entries have been added database links.
- Fixer writing v now less often to offer cars for sale.
- The backpack has been added a filter for quest items.
- For Cyberware, a tooltip was added to compare.
- New sleeping places for Nibbles have been added to VS Apartment
Improving stability and performance
A tremendous point in the patch notes, also on stability and performance was further worked on the CD project. The changes should be noticeable primarily on the load gene consoles of PS4 and Xbox ONE. Among them:
- Improvements in the dynamic scaling of the resolution
- The frame rate is now more consistent, which should lead to a more fluent gaming experience especially in struggles
Away from these two important points, the minimization of crashes by storing waved, mistakes at the UI were eradicated and also problems in the areas of graphics, sound and animations were repaired according to Changelog.
Improvements that only affect consoles
Finally, you will find some important points that apply specifically to PS4, PS5, Xbox One and Xbox Series X / s.
- The setting Inner Null Zone now also refers to the game menus.
- Tote NPCs do not speak anymore. (PlayStation)
- The streaming of the city lights has been improved.
- A game is no longer damaged if the player tries to overwrite it, and does not have enough space.
- The masks and hoses in the barn in The Hunt will no longer become invisible.
- Rogue clip in Ghost Town no longer through Johnny and keeps her glass right.
- An error in The Rescue Action has been fixed in which loading of a storage level before the roadblock led that the dialogue with the NCPD policist did not start and thereby blocked further progress.
- An error has been fixed in which the meeting with Judy and the dolls in Pisces did not be as intended. (PlayStation)
- An error in A Cool Metal Fire has been fixed in which part of the scene in Cassius Ryders clinic could be canceled after the fadeout. (Xbox)
- An error has been fixed where weapons were equipped in the wrong slot when you zoom from the backpack.
Cook the stream? Do you want to catch up with the complete livestream for patch 1.3, you can, among other things, on the official YouTube channel of CPR or on Twitch. How to continue with cyberpunk 2077 and when the upgrade for PS5 and Xbox Series X / S appears according to CPR, you will learn from the Roadmap for ACION-RPG.
How do you like the innovations of patch 1.3? Did you have more hoped for the first free DLC?
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