People Can Fly discusses the challenges in creating a new science fiction universe.
Square Enix and People Can Fly recently recovered the curtain for the coming year OUTRIDER, a new IP created by the studio behind Kugelhagel This promises looting actions, cover-based shooting and a new science fiction universe in which the players can immerse yourself. As one of the first games confirmed as a starting title for the PS5 and the Xbox Series X, people are pretty curious about what it has to offer, and in a new video interview, the developers of the game talk about the process a completely new one Universe from the ground up to rebuild.
Art Director Bartosz Bieluszko and Technical Art Director Krzysztof Dolas talk about how the prospect of creating a brand new IP in the beginning was frightening , but that the process slowly made the river of exciting new ideas for the story, setting, place. The art, the game mechanics and much more. There are also some interesting insights into the world of OUTRIDER Take a look at the video below.

Outrider is planned for PS4, PS5, Xbox One, Xbox Series X and PC on this holiday. The developers have the idea that it is a live service game, downplay and promise instead that they start with a full game .
Tags: Outriders, PC, People Can Fly, PS4, PS5, Square Enix, Xbox One, Xbox Series X.
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